Your last task during the early game is, as seen on the image above, turn your simple palisade into a double walled fortress. Improving your defenses and for the unlucky ones Here's a good example of what a multiple entrance hill should look like, and next to it a hill with only one entrance and a double palisade set up. Later on it could become a problem if managed badly. Use the natural defenses so that you have to make the less amount possible, to reduce the infrastructure upkeep. Palisades block enemy units from passing and also provides cover to troops deployed against it, protecting them against enemy ranged attacks. Once you've located a good natural defense, build some palisades. Use it to detect useful natural defenses. Using the flat map mode will lead you to a screen that shows terrain. They can vary from a hill with just one way in, a hill with multiple ways in, ocean or none at all. One of the main things that can turn a Decent starting region into a amazing one are it's natural defenses. When at your city, remember to place these units on the defense zone you created. It's recommended that you have a small army of 10 Warriors to keep Loyalty up, and to have a hunting party if needed. You won't sustain any substantial damage, if any. The first thing you should do is create a small defensive zone on a safe area of the map, so that, when you get one of the early, basic raids, the barbarians will just run to your stockpiles, take a few resources, and leave. On the early game defending is not a priority, since your porcos are a lot more valuable than any resource you could have at this stage. Restrict storage acceptability if necessary. Move the most important storages and buildings inside the zone.If problem still persists, reopen the game. Reopen Strategic Tool to revise if orders have been received.Order rules of engagement for the selected squads.Click on the terrain and drag to put them in position.Holding Ctrl(Command for IOS) select your squads.Done by selecting "Add new Defensive zone", then left clicking in the center and dragging until size is satisfactory. Open Strategic Tool and designate your chosen area.Build palisade or choose your defensive position.2.3 improving your defenses and for the unlucky ones.“Alliance Scores Ranking” will show you where your current alliance is ranked for killing YMIR and the “Alliance Scores Rewards” will show you what rewards you get for your YMIR ranking at the next server reset. If you go to the Event Center > Revenge of YMIR there are two headings. ![]() Please note that the troop count required to defeat a boss will heavily depend on how well your keep buffs are developed.ĭuring the YMIR Event Time your alliance will also get points for killing YMIR with higher level YMIR giving more points. The YMIR Boss description reads “The frost giant wakes up from darkness and spreads frost to the continent.” ![]() You also get the usual Gems, Some Stamina, Some Speed Ups and some Resources too. If you spend money on Evony then there is also a pack available under Event Center > Revenge of Ymir for around $5 that will give you a 50% march speed to monsters buff and a +15% chance on double items drop rate from monsters. YMIR are currently one of the best bosses in-game in terms of resources they give you and with them appearing every Thursday and Friday you will want to join as many rallies / set as many rallies as you possibly can. Welcome to this guide on how to kill YMIR! Here we will take a look at the different aspects of YMIR including their power, what troops you need to defeat them and what items they drop.
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